Are you stranded on First Base?
Everywhere I go, teachers are stuck at first
base: using VR for virtual field tips, like this one: Project Pakistan.
This is
certainly a very nice experience, but I can’t wait until educators move on to second base, using
interactive simulations to teach rigorous topics (see SuperChem VR) or third
base, where students begin to create their own VR content. But it’s also
possible to hit a four-bagger, a home run, when kids create their own VRhardware.
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