As
3D VR (see the post from two weeks ago) moves aggressively into the educational space, I
remain worried. My extensive conversations with folks in the ed-tech or related
industries suggest that these people are not interested in the heavy lifting
required to push an innovation out of the trough of disillusionment upwards
into Gartner’s slope of enlightenment and plateau of productivity. This unwholesome attitude, this notion of 3D
VR as a windfall, somehow sticks in my craw.
Again,
they hope for the downwards gravity of an avalanche, anticipating that the
“next big thing” in education will rush at them, money in hand. No, selling 3D
VR in education will require some heavy
lifting. It will require hard work to get this right. And Google cannot do it on its own...
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