This is the final post in my series offering advice about implementing 3D projects in your own setting. If you are in a state of planning, each tip is an important strategy for implementing a 3D pilot project in a school or university setting.
Tip #3
It’s also important to find and use integrators. In a Future-Talk 3D post long ago, I spoke
about the vital role of integrators in implementing
and supporting 3D projects in classroom settings.
An integrator is a company
that can help ‘integrate’ the disparate pieces
involved classroom 3D projects, whether at the K-12 or university level. An
integrator can help identify the needed hardware components, help you identify
high-quality 3D glasses, offer sound technical advice, provide helpful
technical support, solve problems over the long-haul, and even
suggest appropriate 3D content.
In a word, an integrator can help simplify often
confusing 3D technologies, making your road toward instructional success much
easier and trouble-free. Most importantly, they can prevent you from making
costly mistakes. I have recently updated my list of trusted 3D-capable integrators.
These folks know their business. Some of them are better at individual PC or
small setting installations; others are better at large scale installations,
such as classrooms. They know 3D and I know their work. Presented in alphabetic
order, they are:
Mechdyne (University, military and high-end venues, Intl)
Nvidia (U.S.)
(If any of my readers also
represent an integrator firm with which I am currently unaware, please leave a
comment below, listing your web site; and please contact me via email, so that
I can update my list.)