In classrooms, educators use 3D for teaching difficult subjects. We call this visualization. In technology education or ICT classrooms, students employ 3D to create authentic products using the tools of the trade, e.g., 3D cameras, 3D video cameras, 3D scanners, and 3D design software. We call this student content creation. Increasingly, students are not only learning with 3D or creating 3D content—they are learning about 3D technology itself.
The previous three posts in this series focus on the use Google Trends as a tools for learning about 3D in classrooms. (In a future post, I will also show how educators or business leaders can use another tool, Google Books nGram Viewer, to learn more about 3D.)
These are simple examples, but Google Trends is a powerful tool for learning about 3D and for exploring 3D potential in the marketplace. Two additional resources will support your efforts to apply Google Trends in your own setting: