Showing posts with label cyber-anatomy. Show all posts
Showing posts with label cyber-anatomy. Show all posts

July 6, 2015

3D and Cost Avoidance

I attended a symposium session presented by Dr. David V. Lenihan (Ph.D., J.D., FRSM), the Chief Academic Officer of Arist Medical Education Corporation and past Dean of Preclinical Medicine with the Touro College of Osteopathic Medicine. His presentation was simple, short, and none-the-less brilliant. Describing “Tomorrow’s Medical School,” Dr. Lenihan quickly focused his talk on “monetizing 3d.” I like to call it cost avoidance with 3D.

A Worthy Case Study
The use of 3D instruction, asserts Lenihan, can help create monetary advantages for higher ed institutions. To Lenihan, this combination simply makes sense on a number of levels. Remember that:
  • Cadavers are costly and difficult to maintain
  • There is, of course, limited cadaver availability
  • Cadaver training sessions cannot be repeated easily (one and done)
  • Current cadaver availability offers little to no support for independent learning (since it’s one and done, there’s absolutely no room for second chances, more time or exposure, or repeated practice)

Lenihan adds: “Anecdotally, there are several limitations to cadavers, including surgeries/removal of organs prior to cadaver donation, the permanence of dissection itself, and a general “take what you can get” reality when accepting cadavers for study.” And the challenges do not stop there. Cadaver tissue is not the same as living tissue, he argues, cautioning that “in the case of human anatomy, the cadaver can only do so much.” Finally, he mentioned that cadavers are not the only resource in short supply. A severe shortage of anatomy instructors currently exists.

That’s where 3D comes in. His argument revolves around combining 3D simulation with smarter use of cadavers. He labels 3D sims + cadaver labs as a modified anatomy program (MAP); just cadavers, books and videos are considered the traditional anatomy program. By joining 3D simulation with lab-based cadaver instructional experiences, immense savings can be realized and quantified.

Comparing costs of traditional anatomy to MAP anatomy with 3D

Traditional anatomy costs over time versus MAP costs over time

By combining 3D visualization/simulation experiences with the cadaver lab (he uses the well-known Cyber-Anatomy program), Dr. Lenihan speculates that improved results for medical school are also possible. These include:
  •  Better understanding with respect to body relationships
  • Allowing the student to review material over again if they make a mistake
  • More frequent practice assuming a variety of clinical cases

Dr. Lenihan quantifies the benefits of monetization (our notion of cost avoidance) for medical schools:
  • Real cost savings for year one of medical school
  • Continued, although reduced, cost savings for the remaining years of medical school
  • Expansion of cadaver use to fields where cadavers are currently not available and/or financially feasible
  • Allowing the 3D recording of sessions for students (record once, use many times)
  • Enabling master teachers to deliver content anywhere in the world, while allowing the student to learn from the best

The message is really about cost avoidance. Identifying cost avoidance opportunities for educational settings is a praiseworthy strategy.

September 2, 2013

3D@ISTE 2013 (1)

This year’s ISTE 2013 conference, attended by more than 18,000 educators and industry representatives, took place in sweltering San Antonio. I cannot remember as much happening in the educational 3D world since Texas Instruments proudly displayed their then nascent technologies more than three years ago.  Here’s a brief description of the many 3D happenings that were baking in the Texas sunlight.

Stalwarts in the 3D content manufacturer industry, Cyber-Anatomy and DesignMate were there. Yet, newcomers were aplenty. Zspace was the most popular new player. (I will write more about the implications of Zspace technologies for education in a future posting.) To say the least, their exhibit was boiling over with activity and interest. ISTE attendees like anything new, and Zspace came to fulfill their hopes. They demonstrated their near-holographic hardware platform and it raised the eyebrows and caught the attention of even the most discerning educators I know. 
Zspace's nnear-holographic display technology. You had to be there!
Across the exhibit hall, award-winning app producers Vito Technology were found showing off some of its apps in anaglyph format, using both iPads and an eye-catching display dome. They were offering three apps, including StarWalk (an interactive astronomy guide), SolarWalk (a 3D solar system model on steroids), and GeoWalk (an interactive globetrek allowing learners to explore new and remarkable things—like animals, plants, history, people and inventions—600 unusual objects in all).
Vito Technology's 3D iPad apps on display at ISTE

ClassTeacher Learning Systems decided to move on from FETC to the ISTE conference and were showing their 3D content for the first time at ISTE. So, too, FortunaPix offered a display in the new startups booth, showing the hundreds of 3D content titles they are just ready to push into the market.
FortunaPix's 3D content on display
 And there's more! Stay tuned for our next post...