Showing posts with label 3D Design. Show all posts
Showing posts with label 3D Design. Show all posts

May 2, 2016

New Dimensions

Visualizing, designing and making in 3D are our future.”
-          Ed Tech Next Report

CoSN (the Consortium for School Networking) has released their latest  Ed Tech Next report “Dimensions in Learning: Visualizing, Designing, and Making in 3D.” The report focuses on the growth and potential of 3D in education.

CoSN is a leading international professional association for district technology leaders, representing over 10 million students in school districts nationwide and is a powerful and influential voice in K-12 education.

Once or twice a year, CoSN releases their well-respected Ed Tech Next report. Ed Tech Next reports are periodic publications which examine hot emerging technologies. Designed for busy professionals, these reports provide quick snapshots of rapidly changing fields, followed by succinct summaries of the issues as well as discussion questions or case studies to guide organizational thinking. CoSN’s EdTechNext reports are supported by a pantheon of companies: Amplify, BestBuy, CDW.G, Cisco, Comcast, Dell, ENA, Filewave, Google, HP, iBoss Security, iDentityAutomation, Ipswitich, itslearning, JAMF Software, Juniper Networks, Lenovo, Lightspeed Systems, McGraw Hill, Microsoft, Pearson, Presidio, Promethean, Qualcomm, SchoolDude, Sprint, and Verizon.

The report focuses on 3D in education. (In bringing full disclosure to the table, I am one of the two co-authors of this report. The other author is Chad Norman, who serves as the K-12 Highly Capable Program Director for the Mount Vernon School District in Washington state.)

The report, as the title indicates, focuses on the three “learning families” of 3D in education: designing in 3D, visualizing in 3D, and making in 3D. Each of these components is supported in some measure by the projector, large display, and mobile display technology industry.
The report suggests that 3D technologies sit at the bedrock of the coming digital learning revolution:
[The same] struggles and achieve­ments mark the progress of civiliza­tion. People observe, conceptualize and understand, laboring to think, plan, design and solve and struggling to fix, build, tear down, retool, reinvent—and do it all again. The digital revolution has not lessened our ingrained desire to understand, interact with and challenge the immersive world. In fact, these age-old strivings continue as we use new digital environments to visualize, design and construct our way through life, learning and work. Enter 3D technologies. 3D—origi­nally a trademark of the artisan’s stall, the architect’s bench, the gamer’s con­sole, the blockbuster cinema or the engineer’s display—is rapidly moving to the newest sandbox for learning, hashtag, the digital classroom.

The report claims that 3D merits consideration for its educational value proposition, not its “wow” factor. “In other words, what matters is the potential for improved learning with 3D technologies, not merely the pizzazz of 3D visualization, design or printed objects.” The report then goes on to cite recent research indicating the benefits of 3D technologies for visualizing, designing and making; numerous industry players in the world of 3D in education; and a rich list of available resources and references.

To obtain more information about this report, or to explore CoSN membership, see http://www.cosn.org/ed-tech-next-reports


August 25, 2014

Constructing 3D (1)

Tools for Stereo 3D Authoring 

I am often asked the question "What tools can I have my students use to construct images and content in stereo 3D?" There are many options, but here is my short list. Feel free to post a comment highlighting other tools not listed.

Unity offers a free version for educators. Used in heavily in North Carolina schools unity3d.com

Blender is a free open-source tool for educators. Used in heavily in Iowa and VREP schools http://www.blender.org/download/get-blender/

Reallusion offers iClone V, a low-cost design tool reallusion.com

Houdini offers a free apprentice/educator version of this tool used to make most Hollywood movies! http://www.sidefx.com/index.php?option=com_download&Itemid=208&task=apprentice

Maya (just google maya stereoscopic 3d for more resources; the word stereoscopic is important) http://usa.autodesk.com/maya/

Eon Reality offers Eon Creator, a commercial tool

Sculptris is a tool some of the schools in the VREP program are using to great effect. http://pixologic.com/sculptris/


March 31, 2014

April Showers, 3D Flowers

Here are some April 3D happenings worth your notice:

3D Sketchup BaseCamp. SketchUp 3D Basecamp 2014 will take place April 14th–16th in Vail, Colorado. Sponsors promise lots of meeting space, reliable internet, affordable lodging and terrific food for this “designing in rendered-3D” event. According to the sponsors, registration is easy and there’s nothing standing between you and the best mid-April of your life.

5th Annual VREP Showcase. The annual Virtual Reality Educational Pathfinder student competition continues to grow and mature. Students demonstrate the rendered, stereoscopic, and printed 3D projects they have developed throughout the year. It’s a great event to locate student interns. This year’s event is being held April 9th in Des Moines, Iowa, and it’s still not too late to get involved. The students would like to have feedback from you on what they can do to improve. You can go to the www.vrep.org web page and register to attend the VREP event.  See the VREP Showcase Agenda for more details.

Eon Experience Workshop. Eon Reality is offering two days of presentations, hands-on Virtual Reality technology demonstration, and a first-hand look at EON’s flagship Entrepreneur School on April 10-11, in Manchester, United Kingdom. According to Eon Reality, “the Manchester Interactive Digital Center serves as EON’s European Headquarters and its state of the art Virtual Reality technology, development lab, and artistic resources help meet the growing demands for Interactive Digital Media in Europe and beyond.” This event allows you to explore Virtual and Augmented Reality technologies and exchange ideas with global VR experts, unpacking how interactive and immersive 3D technologies can help increase sales, better communicate product functionality, improve user training, or lower costs. Details can be found at the registration site.