Showing posts with label COSN. Show all posts
Showing posts with label COSN. Show all posts

May 2, 2016

New Dimensions

Visualizing, designing and making in 3D are our future.”
-          Ed Tech Next Report

CoSN (the Consortium for School Networking) has released their latest  Ed Tech Next report “Dimensions in Learning: Visualizing, Designing, and Making in 3D.” The report focuses on the growth and potential of 3D in education.

CoSN is a leading international professional association for district technology leaders, representing over 10 million students in school districts nationwide and is a powerful and influential voice in K-12 education.

Once or twice a year, CoSN releases their well-respected Ed Tech Next report. Ed Tech Next reports are periodic publications which examine hot emerging technologies. Designed for busy professionals, these reports provide quick snapshots of rapidly changing fields, followed by succinct summaries of the issues as well as discussion questions or case studies to guide organizational thinking. CoSN’s EdTechNext reports are supported by a pantheon of companies: Amplify, BestBuy, CDW.G, Cisco, Comcast, Dell, ENA, Filewave, Google, HP, iBoss Security, iDentityAutomation, Ipswitich, itslearning, JAMF Software, Juniper Networks, Lenovo, Lightspeed Systems, McGraw Hill, Microsoft, Pearson, Presidio, Promethean, Qualcomm, SchoolDude, Sprint, and Verizon.

The report focuses on 3D in education. (In bringing full disclosure to the table, I am one of the two co-authors of this report. The other author is Chad Norman, who serves as the K-12 Highly Capable Program Director for the Mount Vernon School District in Washington state.)

The report, as the title indicates, focuses on the three “learning families” of 3D in education: designing in 3D, visualizing in 3D, and making in 3D. Each of these components is supported in some measure by the projector, large display, and mobile display technology industry.
The report suggests that 3D technologies sit at the bedrock of the coming digital learning revolution:
[The same] struggles and achieve­ments mark the progress of civiliza­tion. People observe, conceptualize and understand, laboring to think, plan, design and solve and struggling to fix, build, tear down, retool, reinvent—and do it all again. The digital revolution has not lessened our ingrained desire to understand, interact with and challenge the immersive world. In fact, these age-old strivings continue as we use new digital environments to visualize, design and construct our way through life, learning and work. Enter 3D technologies. 3D—origi­nally a trademark of the artisan’s stall, the architect’s bench, the gamer’s con­sole, the blockbuster cinema or the engineer’s display—is rapidly moving to the newest sandbox for learning, hashtag, the digital classroom.

The report claims that 3D merits consideration for its educational value proposition, not its “wow” factor. “In other words, what matters is the potential for improved learning with 3D technologies, not merely the pizzazz of 3D visualization, design or printed objects.” The report then goes on to cite recent research indicating the benefits of 3D technologies for visualizing, designing and making; numerous industry players in the world of 3D in education; and a rich list of available resources and references.

To obtain more information about this report, or to explore CoSN membership, see http://www.cosn.org/ed-tech-next-reports


November 10, 2014

In Schools: 3D Printing

The 3D printer craze continues its enthused cadence, parading through the halls of schools nation-wide, with no apparent sign of losing formation. The next three posts feature the latest and most useful news bytes and perspectives about printing in 3D in schools.

We will begin with a few random tidbits, hopefully items of interest to many of our readers:

NEO3DO Quicksteps to Printing in 3D
NEO3DO is touting a Print Preview app, an STL file viewer that allows for naked eye 3D interactivity. It works on all android devices and, soon, also on Apple devices. Of course, when using the glasses-free NEO3DO, it enables full autostereoscopic 3D viewing. This is a game changer for schools, by viewing student-created prototypes before for actually printing in 3D.  This translates well into classrooms, saving time, money, and scarce consumables.



COSN and ISTE Interest March Forward
Printing in 3D continues to please the crowds within the largest professional educational technology organizations, as well. ISTE's 3D Network recently conducted a very informative webinar on printing in 3D, featuring 3D printing expert Chad Norman, while COSN will be including printing in 3D as a featured topic within their 2015 EdTechNext Report on 3D in learning.

VREP Drums into 3D Printing
Even the large, Iowa-based VREP program is marching to the beat, shifting from pure 3D design on displays to options for outputting student designs to 3D printers. For the first time, they offered breakout sessions on 3D printing at their past VREP Showcase. Their 2015 showcase is scheduled for April 15, 2015.