Isn’t there more to safety than merely
disinfecting any shared equipment? In the Hologate VR standards for
location-based entertainment (see my previous post in this series), what’s
missing is physical distancing of customers, masking, temperature taking, reduced
facility capacity, staff testing and hand washing, air and HEPA filters, and
‘enhanced’ facility disinfecting, and other ‘enhanced’ disinfecting procedures.
Does education offer their own industry-preferred hygiene standards for VR equipment use? Can you think of anything that is missing from the procedures/practices followed in your school or university? What's missing?
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