Showing posts with label math. Show all posts
Showing posts with label math. Show all posts

November 5, 2012

Spatially Cool

[NextGen 3D Content Series, Part 2]
Our second featured nextgen company is Spatial Thinking, a California-based company with a talented international programming team located in both L.A. and Lebanon. Spatial Thinking is led by its founder, George Dekermenjian, who is a gifted master teacher and active college mathematics professor in his own right. Formed to exclusively serve the education space, Spatial Thinking builds interactive simulations that can be presented in stereoscopic 3D as tools for teaching and learning math for grades 4-12 and college math. Their flagship product is Space Geometry and Measurement 3D (SGM-3D and SGM-S3D). Both versions contain the same content, but the latter (SGM-S3D) is optimized to be viewed in stereoscopic mode while the former is produced in rendered 3D. This approach exemplifies a generally wise strategy for success in the stereo 3D marketplace: offering 2D content as well as 3D content. When schools are ready, the shift to 3D is easy and costs less.
Using 3D to teach concepts that are harder to learn without stereo 3D.
I chose Spatial Thinking as an example of one of my nextgen educational 3D content developers for five main reasons:
  1. This company starts with the premise of the added value stereo 3D can bring to learning; I like that. Spatial Thinking produces simulations that use stereo 3D to an advantage, concepts that lend themselves naturally to 3D visualization. Essentially, that means using 3D to teach concepts that are difficult to learn without 3D.
  2. Spatial Thinking understands the educator perspective as much as they understand the technology of 3D visualization. This company demonstrates an openness to learn and do what schools, teachers, and students want and need, not just pursue the technology for its own sake.
  3. Their content represents a significant move beyond the current hegemony of science content in the 3D educational marketplace—and math is a great place to start.
  4. They are not developing just a few quixotic titles—they are developing quite a few key math concept sims. (You see, if there are not many resources to choose from, my experience is that teachers won’t spend time to learn to use the technology.)
  5. They surround their software with exactly the kinds of supporting materials that teachers are dying for: visual PowerPoint supports, lesson guides, and extension materials.
Topics covered on the “Space Geometry and Measurement” (SGM)
product from Spatial Thinking.
Stereo 3D educational software designed the way teachers like to teach.
In this series, I asked each content provider to explain what was so defining about their approach to 3D content. In designing their software, Dekermenjian noted his desire to “creatively use negative-parallax to highlight key ideas of particular concepts” and importance of “ensuring each lesson/module could be explored in 10 minutes or less, leaving enough class time for reflection, discussion, practice, assessment and review.”

Spatial Thinking’s plans to build additional interactive stereo content for other areas of mathematics, such as analytic geometry, calculus (high-school and college level), and other higher mathematics courses typically offered at the college level or beyond. Spatial Thinking’s web site can be found at: www.spatialthinkingllc.com.




February 13, 2012

Spatial Thinking


Over the next few months, I periodically plan to interview some of the educational 3D content developers that are making great strides in producing classroom-ready content. This is the first posting in that editorial line.

This week, we see the release of a new series of secondary-level stereoscopic 3D  math simulations by Spatial Thinking, a Los Angeles-based educational content developer, with a top-rate programming team in Beirut, Lebanon.  Spatial Thinking produces interactive simulations designed to teach difficult math concepts to students using the advantages of 3D stereo visualizationAnd it works. 

The initial 3D stereo interactives released by Spatial Thinking, with more on the way.
This software was clearly designed with the math classroom in mind, tackling the toughest problems with bravado. George Dekermenjian, the founder of Spatial Thinking, explains: “Our goal was to create an application that would serve as a bridge between the teacher’s mind and the students’ minds.

An interactive stereo 3D simulation that can be used by teachers or students to promote deep questioning and understanding of solids and their nets.

Focusing on the mathematics behind space geometry and measurement, the Spatial Thinking math series focuses on the relationships between concepts of geometry that students often feel are unrelated and disconnected. It deploys animations of more than 100+ objects to make learning connections successful for students. Dekermenjian is definitely on track when he clarifies that “any product aimed at teachers and students must be one that inspires discovery, experimentation, and engagement. “ These interactives do just that. No joke. For 3D-using educators, this software is definitely a must see, and portends a bright future for this company. Take a look.