March 18, 2019

What it takes

What does it take to make VR projects successful?

What does it take to get muscular with your VR project?
I have found that the following combined strategies can beat down the failure phenomenon. In successful implementations, your project or venture will likely evidence:
  • A respected champion (teacher, principal, or district administrator)
  • A clear and sustained plan for scaling the innovation
  • Attention density, an instructional focus that is consistent and stable over time. (See (Rock, D., and Schwartz, J. (2009) The Neuroscience of Leadership; and Olivero, Bane, Kopelman (1997)
  • Unyielding systematization of the innovation within the culture and curriculum of the school. (It’s not just a fun add-on, but a both a required and culturally acceptable methodology.)
  • A plan for minimizing the predictable organizational entropy associated with any innovation: loss of key staff, equipment obsolescence, technical difficulties, newly competing priorities, ongoing training, and curricular systematization, to name a few)
  • Constant evaluation, continuous improvement, and evidencing of results. (We value only what we measure, what works.)


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