The current generation of educationally focused content available in stereo 3D is very usable in schools. It is often quite impressive from the perspective of teachers and students. (See my comprehensive list of all currently available educational stereo 3D content here.) The future, however, promises to be even better. Behind closed doors, content developers are working feverishly on the next generation of stereo 3D educational content. And I’m not talking about movies here. I am referring to software specifically designed to bring together as many of these characteristics as possible: tremendous artistry, solid curricular and educational fit, and practical and easy software delivery—all while aiming to leverage the real strengths of the stereo 3D medium in the classroom.
|Future educational stereo 3D content (eS3D) offers these defining characteristics|
Interestingly, these efforts are happening across the globe, not solely in the U.S. Over the last six months I have quietly reviewed the visions and products of a number of different companies. I’ve sat down with each of them, all the while thinking deeply about what’s happening with the coming generation of 3D educational content. The companies I plan to highlight in the coming series of posts are not the only firms that are working on nextgen stereo 3D for the educational market, but these companies offer a mouthwatering hint of what is now emerging. At the very least, this series presents a rare opportunity to delve into the minds and motives of some of the most inventive and promising 3D educational software developers in the world.